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== [[Block Glossary]] == <!--T:32--> | |||
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{{List Blocks From Drawer|Agents}} | |||
{{List Blocks From Drawer|Detection}} | |||
{{List Blocks From Drawer|Environment}} | |||
{{List Blocks From Drawer|Interface}} | |||
{{List Blocks From Drawer|Keyboard}} | |||
{{List Blocks From Drawer|Lists}} | |||
{{List Blocks From Drawer|Logic}} | |||
{{List Blocks From Drawer|Math}} | |||
{{List Blocks From Drawer|Movement}} | |||
{{List Blocks From Drawer|Procedures}} | |||
{{List Blocks From Drawer|Sound}} | |||
{{List Blocks From Drawer|Traits}} | |||
{{List Blocks From Drawer|Variables}} | |||
{{List Blocks From Drawer|Debugger}} | |||
</div> | </div> | ||
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== [[Learning Curriculum]] == | == [[Learning Curriculum]] == | ||
<ul> | <ul> | ||
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== Skill Resources == <!--T:37--> | |||
== Skill Resources == <!--T: | |||
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* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ec67282b1b_0_0 The World] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ec67282b1b_0_40 Versions and Remixing] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed0c2cff87_0_45 Collaborators] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p3 Agent Traits] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2f1562370b2_0_6 Colors] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p5 Breeds] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p7 Keyboard Controls] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9f6fb7f7_0_37 Typeblocking and Keyboard Shortcuts] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed25807c06_0_46 Camera View] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p9 Heading] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p17 Teleport] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p19 Waiting] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9f6fb7f7_0_67 Doing Things Simultaneously] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ecc5ca72f1_0_0 Jump] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p21 Flying] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p23 Keeping Score] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p25 Text Messages] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p27 Buttons] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed0c2cff87_0_0 Line Graphs] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed25807c06_0_17 Changing Glow Dynamically] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p29 Levels/Difficulty] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p31 Custom Shapes] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p33 Custom Traits] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p35 Sound] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p37 Collision] | ||
* [https://docs.google.com/presentation/d/ | * [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p39 Follow/Avoid] | ||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p41 Chance/Randomness] | |||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p43 Gravity] | |||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p45 Procedures] | |||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ebc247cdce_1_266 Clock] | |||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ebc247cdce_1_312 Logic] | |||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ebc247cdce_1_365 Coordinates] | |||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed2459eb29_0_0 Draw on Terrain] | |||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed2459eb29_0_17 Terrain Color] | |||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ebc247cdce_1_222 Terrain Editing] | |||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9d5b2389_0_42 Glowing Agents] | |||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ece250a909_0_14 Lightning and Shadows] | |||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9f6fb7f7_0_3 Custom Blocks] | |||
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9d5b2389_0_0 End of Game]</div> | |||
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== Technical Documentation == | == Technical Documentation == | ||
{{#dpl: category=Technical}} | {{#dpl: category=Technical}} |
Latest revision as of 19:22, 8 August 2024
Block Glossary
-
Agents
-
Detection
-
Environment
- Clear Terrain
- Set World To
- Stamp
- Stamp Grid
- Pen
- Terrain Color
- Clock
- Set Clock To
- World Trait
- The World
- Reset Terrain Heights
- Terrain Height
- Get Patch
- Dig
- Build
- Set Patch To
- Interpolate
- World Glow Amount
- Yank Wide
- Stomp Wide
- Yank Grid
- Stomp Grid
- Set Directional Light Intensity
- Set Directional Light Color
- Set Directional Light
- Set World Glow To
-
Interface
-
Keyboard
-
Lists
-
Logic
-
Math
-
Procedures
-
Sound
-
Traits
Skill Resources
- The World
- Versions and Remixing
- Collaborators
- Agent Traits
- Colors
- Breeds
- Keyboard Controls
- Typeblocking and Keyboard Shortcuts
- Camera View
- Heading
- Teleport
- Waiting
- Doing Things Simultaneously
- Jump
- Flying
- Keeping Score
- Text Messages
- Buttons
- Line Graphs
- Changing Glow Dynamically
- Levels/Difficulty
- Custom Shapes
- Custom Traits
- Sound
- Collision
- Follow/Avoid
- Chance/Randomness
- Gravity
- Procedures
- Clock
- Logic
- Coordinates
- Draw on Terrain
- Terrain Color
- Terrain Editing
- Glowing Agents
- Lightning and Shadows
- Custom Blocks
- End of Game