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	<id>http://wiki.slnova.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Admin</id>
	<title>StarLogo Nova Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.slnova.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Admin"/>
	<link rel="alternate" type="text/html" href="http://wiki.slnova.org/wiki/Special:Contributions/Admin"/>
	<updated>2026-06-25T19:35:20Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=About_Us&amp;diff=6304</id>
		<title>About Us</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=About_Us&amp;diff=6304"/>
		<updated>2025-08-14T14:09:19Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;StarLogo Nova is a block-based programming website aimed towards late-elementary to high school students. Users will be able to model real-life 3D simulations, learn about computational modeling, and create multi-agent games. The platform is being developed by the Scheller Teacher Education Program (STEP), directed by Eric Klopfer, at MIT with Daniel Wendel serving as lead developer. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
StarLogo Nova is a part of the “Logo family tree,” which began development in the early to mid 1960s at MIT by Wally Feurzeig, Seymour Papert, and Cynthia Solomon. Logo was created as a tool to improve the way that children think and solve problems with its developers emphasizing the importance of being a simple language that is understandable to younger students. By 1969, Logo began being used in elementary through middle schools with a real-life turtle robot being moved around to draw certain patterns and shapes onto a real-life canvas. There were also virtual versions of the turtle that had similar functionality. These “turtle robots” were popular up till the early 90s. &lt;br /&gt;
&lt;br /&gt;
Beginning in the mid-late 90s, StarLogo began development under Mitchel Resnick and Eric Klopfer at MIT as an extension of the Logo language. StarLogo was originally designed so students could model or simulate the behavior of simulated systems with the first versions being text-based and running on Macintosh computers.&lt;br /&gt;
&lt;br /&gt;
In order to make it more accessible and understandable to younger users, StarLogo TNG started development in the early-mid 2000s. The key difference between StarLogo and StarLogo TNG is moving from text-based language to block-based. As the archived predecessor of StarLogo Nova, it also includes 3-D graphics, sound, block-based interface, and keyboard input. Finally, in the early 2010s, StarLogo Nova began its development, which transitioned many of the old functions of StarLogo TNG into a web interface along with new features.&lt;br /&gt;
&lt;br /&gt;
==Beta Version==&lt;br /&gt;
&lt;br /&gt;
The beta version of StarLogo Nova was released in mid 2014. It continues the use of the block-based language and 3D visualization and brings them to web browsers. There were many updated design features that were added in StarLogo Nova. Most notably, any block or command can be performed by any agent, but every breed will have its own program and set of traits. This makes StarLogo Nova similar to an object-oriented programming design, allowing students to transition to popular languages easier. Other changes include embedded arguments, What You See Is What You Get (WYSIWYG) editing, and splitting the collision primitive into its component halve. Since the release of beta, StarLogo Nova has gone through multiple iterations of updates, improving user experience and adding new features.&lt;br /&gt;
&lt;br /&gt;
==3.0 Version==&lt;br /&gt;
&lt;br /&gt;
The latest released version of StarLogo Nova brings a host of exciting features aimed to improve simulation experience and empower educators and students alike. With an improved simulation engine renderer, delivers a smoother performance with enhanced lighting realism, glow effects, and version converter from previous StarLogo Nova versions. This update also introduces powerful user-created properties, including custom blocks, assets, traits, and patches, enabling creators to tailor their simulations to their goals. In regards to blocks or widgets, many can now change colors, fonts, sizes, etc. For user convenience and to reach a broader outreach, the platform includes a revised Privacy Policy and EULA (End-User License Agreement), with a streamlined single-sign on (SSO) that includes Google, Microsoft, and Apple sign in. Now, each block comes with its own tooltip linked to our wiki, giving users quick access to clear explanations of what the block does.&lt;br /&gt;
&lt;br /&gt;
==Acknowledgements==&lt;br /&gt;
&lt;br /&gt;
StarLogo Nova is supported through funding by the following STEP projects, BioGraph, Biograph 2.0, and DC Models, along with the Litzinger Road Ecology Foundation and Linde Family Foundation. All of these projects and foundations are based upon work supported by the National Science Foundation (NSF). Any opinions, findings, or conclusions expressed are those of the authors, not necessarily the views of the NSF. The NSF and other funders do not endorse or condone any specific statements or content released by StarLogo Nova.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
&lt;br /&gt;
(insert STL alumni)&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=About_Us&amp;diff=6303</id>
		<title>About Us</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=About_Us&amp;diff=6303"/>
		<updated>2025-08-11T18:25:17Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;About Us!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About Us!&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Main_Page&amp;diff=6302</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Main_Page&amp;diff=6302"/>
		<updated>2025-08-11T18:24:58Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[File:BlockDragging.gif|thumb|A demonstration of how drag-and-drop modular block code fits together.|351x351px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
StarLogo Nova is an agent-based game and simulation programming environment that combines an easy-to-use blocks-based programming language with a powerful simulation engine and 3D renderer. With StarLogo Nova you can: Create, edit, and run games and simulations right in the browser, no installation necessary.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Orientation|Click Here to Get Started!]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Resources|Access Resources and Documentation Here]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
*StarLogo Nova can be accessed at: https://www.slnova.org/&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*StarLogo Nova 2 (beta) can be accessed at: https://sailctm.slnova.org/&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
*[[Special:MyLanguage/Differences Between www and sailctm|Differences Between www and sailctm]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
*Check out the [[EULA]], [[Privacy Policy]], and [[About Us]]!&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Carousel_content&amp;diff=6301</id>
		<title>Carousel content</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Carousel_content&amp;diff=6301"/>
		<updated>2025-07-20T00:41:18Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[File:FireballTurtle.png|thumb|fireballturtle, the logo]]&lt;br /&gt;
=== Slide 1 ===&lt;br /&gt;
[[File:Logocurve.png|thumb|starlogo nova ]]&lt;br /&gt;
[[File:Water simulation 2.gif|alt=rain simulation|thumb|rain simulation]]&lt;br /&gt;
[[File:BlockDragging2.gif|thumb|block dragging]]&lt;br /&gt;
[[File:Many fish.gif|alt=many agents swimming around|thumb|many agents]]&lt;br /&gt;
[[File:Fish competition.gif|alt=fish competition simulation|thumb|fish competition simulation]]&lt;br /&gt;
&amp;lt;p class=&amp;quot;pslide&amp;quot;&amp;gt;Welcome to...&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
=== Slide 2 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;pslide&amp;quot;&amp;gt;StarLogo Nova is a 3D, agent-based, game and simulation programming environment that combines blocks-based programming with a powerful simulation engine.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
=== Slide 3 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;pslide&amp;quot;&amp;gt;Blocks-based programming keeps StarLogo Nova beginner-friendly while still maintaining simulation power and flexibility.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
=== Slide 4 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;pslide&amp;quot;&amp;gt;Create over 10,000 agents to represent different components of a system and their interactions, with support for extensive model complexity.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
=== Slide 5 ===&lt;br /&gt;
&amp;lt;p class=&amp;quot;pslide&amp;quot;&amp;gt;Join thousands of students, educators, and more in creating your own complex simulations and games!&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Main_Page&amp;diff=6297</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Main_Page&amp;diff=6297"/>
		<updated>2025-07-07T19:50:08Z</updated>

		<summary type="html">&lt;p&gt;Admin: Marked this version for translation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[File:BlockDragging.gif|thumb|A demonstration of how drag-and-drop modular block code fits together.|351x351px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
StarLogo Nova is an agent-based game and simulation programming environment that combines an easy-to-use blocks-based programming language with a powerful simulation engine and 3D renderer. With StarLogo Nova you can: Create, edit, and run games and simulations right in the browser, no installation necessary.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Orientation|Click Here to Get Started!]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Resources|Access Resources and Documentation Here]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
*StarLogo Nova can be accessed at: https://www.slnova.org/&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*StarLogo Nova 2 (beta) can be accessed at: https://sailctm.slnova.org/&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
*[[Special:MyLanguage/Differences Between www and sailctm|Differences Between www and sailctm]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
*Check out the [[EULA]] and [[Privacy Policy]]!&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Main_Page&amp;diff=6296</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Main_Page&amp;diff=6296"/>
		<updated>2025-07-07T19:49:10Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[File:BlockDragging.gif|thumb|A demonstration of how drag-and-drop modular block code fits together.|351x351px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
StarLogo Nova is an agent-based game and simulation programming environment that combines an easy-to-use blocks-based programming language with a powerful simulation engine and 3D renderer. With StarLogo Nova you can: Create, edit, and run games and simulations right in the browser, no installation necessary.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Orientation|Click Here to Get Started!]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Resources|Access Resources and Documentation Here]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
*StarLogo Nova can be accessed at: https://www.slnova.org/&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*StarLogo Nova 2 (beta) can be accessed at: https://sailctm.slnova.org/&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
*[[Special:MyLanguage/Differences Between www and sailctm|Differences Between www and sailctm]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
*Check out the [[EULA]] and [[Privacy Policy]]!&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=EULA&amp;diff=6295</id>
		<title>EULA</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=EULA&amp;diff=6295"/>
		<updated>2025-07-03T19:59:11Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==='''Enactment Date: July 3, 2025'''===&lt;br /&gt;
&lt;br /&gt;
This agreement (End-User License Agreement) is a legal understanding between you (“User”) and the StarLogo Nova Project Team / MIT Scheller Teacher Education Program (“Licensor,” “we”) for the use of the StarLogo Nova software platform (“Software”). Please read through it carefully. If you are a minor and have trouble understanding these terms and conditions, please ask your parent and/or legal guardian for clarification. If you are an adult, please contact us at [mailto:slnova-accounts@mit.edu slnova-account@mit.edu] with any questions.&lt;br /&gt;
&lt;br /&gt;
By accessing or using StarLogo Nova, you agree to be bound by the terms of this Agreement.&lt;br /&gt;
&lt;br /&gt;
== License, Ownership, and Restrictions ==&lt;br /&gt;
&lt;br /&gt;
The Licensor grants you a '''non-exclusive, non-transferable, revocable''' license to use StarLogo Nova for non-commercial purposes (with commercial exceptions below) only. This means that you may not:&lt;br /&gt;
&lt;br /&gt;
*Give copies of our software to other individuals, or redistribute it in any way&lt;br /&gt;
*Make commercial use of any of our services (with exceptions below)&lt;br /&gt;
*Reverse engineer, decompile, or modify the Software&lt;br /&gt;
*Remove or alter any copyright or attribution notices&lt;br /&gt;
&lt;br /&gt;
Additionally, you may not use the Software to create or distribute content that we deem harmful, offensive, or unlawful.&lt;br /&gt;
&lt;br /&gt;
==== Commercial Use Exceptions ====&lt;br /&gt;
&lt;br /&gt;
The Licensor grants you a non-exclusive, non-transferable, revocable license for the following commercial uses of StarLogo Nova, if you provide clear attribution to, and disclaim any association with, the Licensor: &lt;br /&gt;
&lt;br /&gt;
*Creation of educational / training materials designed to help people learn how to use StarLogo Nova&lt;br /&gt;
*Provision of training and/or assistance to people in the use of StarLogo Nova (e.g. at workshops, summer camps, etc.)&lt;br /&gt;
&lt;br /&gt;
For any other uses, you must obtain a separate license by contacting [mailto:step-info@mit.edu step-info@mit.edu].&lt;br /&gt;
&lt;br /&gt;
The Software is owned by the Licensor and protected by copyright and other intellectual property laws. You are granted a license to use this software, not ownership of it.&lt;br /&gt;
&lt;br /&gt;
== User Content ==&lt;br /&gt;
&lt;br /&gt;
You retain ownership of any projects or content you create using StarLogo Nova. However, by using the platform, you grant Licensor a non-exclusive, royalty-free license to use your content for research, educational, and promotional purposes, unless you opt out by contacting us at [mailto:slnova-accounts@mit.edu slnova-accounts@mit.edu]. Additionally, for any content you make public, you grant all users of StarLogo Nova a '''non-exclusive, royalty-free''' license to use your content for personal and/or non-commercial purposes only.&lt;br /&gt;
&lt;br /&gt;
== Privacy ==&lt;br /&gt;
&lt;br /&gt;
Use of the Software is subject to our [[Privacy Policy]], which explains how we collect, use, and protect personal data.&lt;br /&gt;
&lt;br /&gt;
== Termination ==&lt;br /&gt;
&lt;br /&gt;
Licensor may suspend or terminate your access to the Software at any time if you violate this Agreement. Upon termination, you must stop using the Software.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer of Warranty ==&lt;br /&gt;
&lt;br /&gt;
The Software is provided &amp;quot;'''as is'''&amp;quot; without warranties of any kind. Licensor does not guarantee that the Software will be error-free or uninterrupted.&lt;br /&gt;
&lt;br /&gt;
== Maintenance and Future Availability ==&lt;br /&gt;
&lt;br /&gt;
StarLogo Nova is funded by research grants and donations through the Massachusetts Institute of Technology (MIT) Scheller Teacher Education Program (STEP). If funding is discontinued, StarLogo Nova may need to cease operations. If you would like to help ensure that StarLogo Nova is updated and available in the future, please contact [mailto:step-info@mit.edu step-info@mit.edu] about partnership options. &lt;br /&gt;
&lt;br /&gt;
== Limitation of Liability ==&lt;br /&gt;
&lt;br /&gt;
To the fullest extent permitted by law, Licensor is not liable for any indirect, incidental, or consequential damages arising from use or non-use of the Software, or any failures, limitations, or shortcomings of the Software.&lt;br /&gt;
&lt;br /&gt;
== Governing Law ==&lt;br /&gt;
&lt;br /&gt;
This Agreement is governed by the laws of the Commonwealth of Massachusetts, without regard to its conflict of law principles.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=EULA&amp;diff=6294</id>
		<title>EULA</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=EULA&amp;diff=6294"/>
		<updated>2025-07-03T19:49:28Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==='''Enactment Date: July 3, 2025'''===&lt;br /&gt;
&lt;br /&gt;
This agreement (End-User License Agreement) is a legal understanding between you (“User”) and the StarLogo Nova Project Team / MIT Scheller Teacher Education Program (“Licensor,” “we”) for the use of the StarLogo Nova software platform (“Software”). Please read through it carefully. If you are a minor and have trouble understanding these terms and conditions, please ask your parent and/or legal guardian for clarification. If you are an adult, please contact us at [mailto:slnova-accounts@mit.edu slnova-account@mit.edu] with any questions.&lt;br /&gt;
&lt;br /&gt;
By accessing or using StarLogo Nova, you agree to be bound by the terms of this Agreement.&lt;br /&gt;
&lt;br /&gt;
== License, Ownership, and Restrictions ==&lt;br /&gt;
&lt;br /&gt;
The Licensor grants you a '''non-exclusive, non-transferable, revocable''' license to use StarLogo Nova for non-commercial purposes (with commercial exceptions below) only. This means that you may not:&lt;br /&gt;
&lt;br /&gt;
#Give copies of our software to other individuals, or redistribute it in any way&lt;br /&gt;
#Make commercial use of any of our services (with exceptions below)&lt;br /&gt;
#Reverse engineer, decompile, or modify the Software&lt;br /&gt;
#Remove or alter any copyright or attribution notices&lt;br /&gt;
&lt;br /&gt;
Additionally, you may not use the Software to create or distribute content that we deem harmful, offensive, or unlawful.&lt;br /&gt;
&lt;br /&gt;
==== Commercial Use Exceptions ====&lt;br /&gt;
&lt;br /&gt;
The Licensor grants you a non-exclusive, non-transferable, revocable license for the following commercial uses of StarLogo Nova, if you provide clear attribution to, and disclaim any association with, the Licensor: &lt;br /&gt;
&lt;br /&gt;
#Creation of educational / training materials designed to help people learn how to use StarLogo Nova&lt;br /&gt;
#Provision of training and/or assistance to people in the use of StarLogo Nova (e.g. at workshops, summer camps, etc.)&lt;br /&gt;
&lt;br /&gt;
For any other uses, you must obtain a separate license by contacting [mailto:step-info@mit.edu step-info@mit.edu].&lt;br /&gt;
&lt;br /&gt;
The Software is owned by the Licensor and protected by copyright and other intellectual property laws. You are granted a license to use this software, not ownership of it.&lt;br /&gt;
&lt;br /&gt;
== User Content ==&lt;br /&gt;
&lt;br /&gt;
You retain ownership of any projects or content you create using StarLogo Nova. However, by using the platform, you grant Licensor a non-exclusive, royalty-free license to use your content for research, educational, and promotional purposes, unless you opt out by contacting us at [mailto:slnova-accounts@mit.edu slnova-accounts@mit.edu]. Additionally, for any content you make public, you grant all users of StarLogo Nova a '''non-exclusive, royalty-free''' license to use your content for personal and/or non-commercial purposes only.&lt;br /&gt;
&lt;br /&gt;
== Privacy ==&lt;br /&gt;
&lt;br /&gt;
Use of the Software is subject to our [Privacy Policy], which explains how we collect, use, and protect personal data.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=EULA&amp;diff=6293</id>
		<title>EULA</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=EULA&amp;diff=6293"/>
		<updated>2025-07-03T19:47:01Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==='''Enactment Date: July 3, 2025'''===&lt;br /&gt;
&lt;br /&gt;
This agreement (End-User License Agreement) is a legal understanding between you (“User”) and the StarLogo Nova Project Team / MIT Scheller Teacher Education Program (“Licensor,” “we”) for the use of the StarLogo Nova software platform (“Software”). Please read through it carefully. If you are a minor and have trouble understanding these terms and conditions, please ask your parent and/or legal guardian for clarification. If you are an adult, please contact us at [mailto:slnova-accounts@mit.edu slnova-account@mit.edu] with any questions.&lt;br /&gt;
&lt;br /&gt;
By accessing or using StarLogo Nova, you agree to be bound by the terms of this Agreement.&lt;br /&gt;
&lt;br /&gt;
== License, Ownership, and Restrictions ==&lt;br /&gt;
&lt;br /&gt;
The Licensor grants you a '''non-exclusive, non-transferable, revocable''' license to use StarLogo Nova for non-commercial purposes (with commercial exceptions below) only. This means that you may not:&lt;br /&gt;
&lt;br /&gt;
#Give copies of our software to other individuals, or redistribute it in any way&lt;br /&gt;
#Make commercial use of any of our services (with exceptions below)&lt;br /&gt;
#Reverse engineer, decompile, or modify the Software&lt;br /&gt;
#Remove or alter any copyright or attribution notices&lt;br /&gt;
&lt;br /&gt;
Additionally, you may not use the Software to create or distribute content that we deem harmful, offensive, or unlawful.&lt;br /&gt;
&lt;br /&gt;
==== Commercial Use Exceptions ====&lt;br /&gt;
&lt;br /&gt;
The Licensor grants you a non-exclusive, non-transferable, revocable license for the following commercial uses of StarLogo Nova, if you provide clear attribution to, and disclaim any association with, the Licensor: &lt;br /&gt;
&lt;br /&gt;
#Creation of educational / training materials designed to help people learn how to use StarLogo Nova&lt;br /&gt;
#Provision of training and/or assistance to people in the use of StarLogo Nova (e.g. at workshops, summer camps, etc.)&lt;br /&gt;
&lt;br /&gt;
For any other uses, you must obtain a separate license by contacting [mailto:step-info@mit.edu step-info@mit.edu].&lt;br /&gt;
&lt;br /&gt;
The Software is owned by the Licensor and protected by copyright and other intellectual property laws. You are granted a license to use this software, not ownership of it.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=EULA&amp;diff=6292</id>
		<title>EULA</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=EULA&amp;diff=6292"/>
		<updated>2025-07-03T19:18:06Z</updated>

		<summary type="html">&lt;p&gt;Admin: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Privacy_Policy&amp;diff=6291</id>
		<title>Privacy Policy</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Privacy_Policy&amp;diff=6291"/>
		<updated>2025-07-02T14:32:22Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The StarLogo Nova team (“StarLogo Nova,” “we,” or “us”) value the privacy of all of our users (“you”). We strive to collect as little personal information as possible and to protect any information we do collect through our website (https://www.slnova.org/). This document describes the information we collect, and how we store, use, and protect it. It also discloses your rights and choices about your personal information and how you can contact us if there are any questions or concerns.&lt;br /&gt;
&lt;br /&gt;
== What information does StarLogo Nova collect and store? ==&lt;br /&gt;
For the purpose of this Privacy Policy, personal information means any information pertaining to an identifiable individual. This personal information may be collected directly, like your email for password retrieval, or automatically, like an IP address.&lt;br /&gt;
&lt;br /&gt;
In order to create an account, you must either create a username and password or complete a single sign-on. We store the username but only a 1-way hash of the password, which can be used to determine a password match but does not give us access to the password itself. We ask that you create a unique username (not the same as other websites) to maintain anonymity. You may also optionally provide an email address. This is used only for password reset requests. Additionally, StarLogo Nova collects and stores certain technical information (your IP addresses) in order to provide its service to you. This technical information is stored in our servers/logs but are not connected to specific individuals or accounts. Furthermore, StarLogo Nova uses “cookies” (small files that store information on your computer) to store information about your session and to assist with copy/paste and other operations of the editor. We do not use “tracking cookies” that track your browsing history across websites. &lt;br /&gt;
&lt;br /&gt;
For single sign-on (SSO), we use a third-party service named AuthO, which is run by a parent company, Okta, an independent partner for identity management. We implement SSO with OpenID GUIDs, which only allows us to identify users on our software, and does not create connections to any other sites or information. When logging in via SSO, we and AuthO will not be collecting any additional personal information that may identify you.&lt;br /&gt;
&lt;br /&gt;
You can use StarLogo Nova to create projects, galleries, 3D models, sounds, and other items, which are then collected and stored for your use.&lt;br /&gt;
We strongly recommend that you '''do not enter any personal information''' (with the exception of an optional email address used only for password recovery) anywhere on the StarLogo Nova site.&lt;br /&gt;
&lt;br /&gt;
== How is this information stored and protected? ==&lt;br /&gt;
&lt;br /&gt;
All of the user’s information, including projects, galleries, and any description text, are stored in a password-secured, limited-access database. Assets that you create, such as recorded sounds and uploaded shapes, are stored anonymously in a publicly-accessible Amazon S3 “bucket”, but with secret URLs (access paths) that are computationally difficult to guess. The secret URLs are stored in the secured database. Technical information about your connection is stored in connection and error logs on the StarLogo Nova servers, which are protected by high-grade SSH keys.&lt;br /&gt;
&lt;br /&gt;
We take appropriate technical and managerial steps to keep your information secure. However, no security measures are perfect, and we cannot guarantee that your information may not be compromised by a breach of any of our systems. For this reason, we again encourage you not to enter personal information into the StarLogo Nova website; hackers cannot steal information that we do not have. If we are made aware of a breach of our systems or an unauthorized access to your data, we will post a notice on the StarLogo Nova website.&lt;br /&gt;
&lt;br /&gt;
Additionally, we may automatically or manually remove information we deem to be “identifiable information” from user-generated content. However, we do not guarantee that all such information will be removed.&lt;br /&gt;
&lt;br /&gt;
== How is this information used? ==&lt;br /&gt;
The information we collect is used for five purposes:&lt;br /&gt;
#To provide a service to you&lt;br /&gt;
#To improve StarLogo Nova&lt;br /&gt;
#To conduct research and share with the research community about how people use or learn with StarLogo Nova&lt;br /&gt;
#To defend our legal rights&lt;br /&gt;
#To comply with legal requirements&lt;br /&gt;
#To protect our users' safety&lt;br /&gt;
&lt;br /&gt;
We use '''all''' of the information we collect for purposes 1, 4, 5, and 6. We use only '''de-identified/anonymized''' information for purpose 2. Additionally, we use '''de-identified/anonymized information from publicly-shared content''' for purpose 3. The email address we optionally collect is used only for resetting your password.&lt;br /&gt;
&lt;br /&gt;
== Who has access to this information? ==&lt;br /&gt;
Only StarLogo Nova team members with SSH keys have internal access to the StarLogo Nova servers and database. The servers and database are hosted on Amazon Web Services (AWS), who store and transmit our information, and protect it from unauthorized access using data security best practices. AWS is not authorized to use or disclose this information except as required to meet our service needs. For more information about Amazon’s protection of our data, see https://aws.amazon.com/compliance/data-privacy-faq/.&lt;br /&gt;
&lt;br /&gt;
Users of StarLogo Nova, when logged in, have access to their own user information and any content they have created. They may also share their content, thereby making it publicly accessible. Only public content can be shared between users.&lt;br /&gt;
&lt;br /&gt;
Anyone online has access to content that users have shared publicly. To avoid issues with bullying and inappropriate private communication, no limited-access sharing is allowed; each piece of user-generated content is either private (accessible to the user only) or public (accessible to everyone online). For accountability and attribution purposes, the username of the author of shared content is typically listed on the web page containing that content.&lt;br /&gt;
We do not share personal data with any other organizations, except as we deem it necessary to: comply with the law, to defend ourselves from legal action, or to protect the safety of our users. If we are made aware of content that we deem to be threatening, dangerous, or indicative of danger, we may share information about the content and its associated account with relevant law enforcement agencies and/or school officials.&lt;br /&gt;
&lt;br /&gt;
== Moderation/Abuse ==&lt;br /&gt;
We do not moderate or filter user-generated content, except for assets (3D shapes and sounds) that users request to be made searchable for other users to find. User-generated content remains the property and responsibility of the author. However, we will remove, at our sole discretion, any content brought to our attention that is obscene, hateful, bullying, illegal, copyrighted, or in any way detrimental to the positive experience of our users. We may block or delete the accounts of users who create such content.&lt;br /&gt;
&lt;br /&gt;
== User Rights and Choices ==&lt;br /&gt;
&lt;br /&gt;
=== Updating Account Information ===&lt;br /&gt;
&lt;br /&gt;
You can change your username, password, and email address in the “User Info” page of the StarLogo Nova website. It is implemented as a dropdown menu under “Edit Account Information” where you can edit the above information.&lt;br /&gt;
&lt;br /&gt;
=== Data Protection Rights ===&lt;br /&gt;
&lt;br /&gt;
Depending on your location, especially in the European Union, UK, Switzerland, or certain US states, there are rights that you may have under applicable data protections laws.&lt;br /&gt;
&lt;br /&gt;
*'''Right to Access''' - You can request a copy of your personal data.&lt;br /&gt;
*'''Right to Rectification''' - You may ask us to correct inaccurate or incomplete information.&lt;br /&gt;
*'''Right to Erasure''' - You can request the deletion of your personal data, subject to certain conditions.&lt;br /&gt;
*'''Right to Restrict Processing''' -  You may request that we limit how we use your data.&lt;br /&gt;
*'''Right to Data Portability''' -  You can request a copy of your data in a structured, commonly used format.&lt;br /&gt;
*'''Right to Object''' - You may object to the processing of your data in certain circumstances, such as for direct marketing.&lt;br /&gt;
*'''Right to Withdraw Consent''' - If we rely on your consent to process data, you have the right to withdraw it at any time.&lt;br /&gt;
&lt;br /&gt;
If you wish to exercise these rights, please contact [mailto:slnova-accounts@mit.edu slnova-account@mit.edu] for assistance. We will respond to your request to the applicable laws and regulations in a timely manner. Also, we are currently building automated processes that will allow users to directly exercise these rights.&lt;br /&gt;
&lt;br /&gt;
== Other State Law Privacy Rights ==&lt;br /&gt;
&lt;br /&gt;
=== California Resident Rights ===&lt;br /&gt;
&lt;br /&gt;
If you are a California resident, you have the right to request that we do not share your personal information with third parties for direct marketing purposes under the California Civil Code Sections 1798.83-  1798.84. To be clear, we do not share personal information for marketing purposes.&lt;br /&gt;
&lt;br /&gt;
=== Nevada Resident Rights ===&lt;br /&gt;
&lt;br /&gt;
If you are a Nevada resident, you have the right to request that we do not sell your certain types of your personal information to third parties who plan to license or sell that data. To be clear, we do not sell any personal information.&lt;br /&gt;
&lt;br /&gt;
== Data Retention ==&lt;br /&gt;
&lt;br /&gt;
We will delete your personal information if requested. In case of deleting an account, any personally identifiable information, such as email, will be erased from our records. The user has the option to delete '''all''' of their data, or to reassign public galleries and public projects to an anonymous account. We once again encourage that you do not share any personal information through our website beyond your email for password retrieval purposes. &lt;br /&gt;
&lt;br /&gt;
== Children Privacy ==&lt;br /&gt;
&lt;br /&gt;
StarLogo Nova is made and operated by the Scheller Teaching Education Program (STEP) at the Massachusetts Institute of Technology (MIT), which is a non-profit organization. As such, the Children’s Online Privacy Protection Act (COPPA) is not applicable to the StarLogo Nova website. However, our user’s privacy is still of utmost importance to us. StarLogo Nova does not ask for any identifiable information beyond the optional email address. We ask once again that personal and identifiable information not be shared on our platform. &lt;br /&gt;
&lt;br /&gt;
StarLogo Nova also does not ask for information relating to a child’s education record as defined by the Family Educational Rights and Privacy Act (FERPA). StarLogo Nova does not disclose any of our users’ personal information unless required by law or to protect the safety of our users.&lt;br /&gt;
&lt;br /&gt;
== How Can I Protect Privacy on StarLogo Nova? ==&lt;br /&gt;
&lt;br /&gt;
We will reemphasize to not share any personal information, such as name, physical address, email address, or phone number, in projects, assets, and any other form that may be shown publicly. StarLogo Nova will only ask for an optional email address in case of password recovery.&lt;br /&gt;
&lt;br /&gt;
== Contact Us / Changes to this Policy ==&lt;br /&gt;
&lt;br /&gt;
If you have questions about this policy, you can contact [mailto:slnova-accounts@mit.edu slnova-account@mit.edu]. From time to time we may change this policy. If we do, we will post the changed version on the StarLogo Nova website.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Privacy_Policy&amp;diff=6290</id>
		<title>Privacy Policy</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Privacy_Policy&amp;diff=6290"/>
		<updated>2025-07-02T14:03:22Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The StarLogo Nova team (“StarLogo Nova,” “we,” or “us”) value the privacy of all of our users (“you”). We strive to collect as little personal information as possible and to protect any information we do collect through our website (https://www.slnova.org/). This document describes the information we collect, and how we store, use, and protect it. It also discloses your rights and choices about your personal information and how you can contact us if there are any questions or concerns.&lt;br /&gt;
&lt;br /&gt;
== What information does StarLogo Nova collect and store? ==&lt;br /&gt;
For the purpose of this Privacy Policy, personal information means any information pertaining to an identifiable individual. This personal information may be collected directly, like your email for password retrieval, or automatically, like an IP address.&lt;br /&gt;
&lt;br /&gt;
In order to create an account, you must either create a username and password or complete a single sign-on. We store the username but only a 1-way hash of the password, which can be used to determine a password match but does not give us access to the password itself. We ask that you create a unique username (not the same as other websites) to maintain anonymity. You may also optionally provide an email address. This is used only for password reset requests. Additionally, StarLogo Nova collects and stores certain technical information (your IP addresses) in order to provide its service to you. This technical information is stored in our servers/logs but are not connected to specific individuals or accounts. Furthermore, StarLogo Nova uses “cookies” (small files that store information on your computer) to store information about your session and to assist with copy/paste and other operations of the editor. We do not use “tracking cookies” that track your browsing history across websites. &lt;br /&gt;
&lt;br /&gt;
For single sign-on (SSO), we use a third-party service named AuthO, which is run by a parent company, Okta, an independent partner for identity management. We implement SSO with OpenID GUIDs, which only allows us to identify users on our software, and does not create connections to any other sites or information. When logging in via SSO, we and AuthO will not be collecting any additional personal information that may identify you.&lt;br /&gt;
&lt;br /&gt;
You can use StarLogo Nova to create projects, galleries, 3D models, sounds, and other items, which are then collected and stored for your use.&lt;br /&gt;
We strongly recommend that you '''do not enter any personal information''' (with the exception of an optional email address used only for password recovery) anywhere on the StarLogo Nova site.&lt;br /&gt;
&lt;br /&gt;
== How is this information stored and protected? ==&lt;br /&gt;
&lt;br /&gt;
All of the user’s information, including projects, galleries, and any description text, are stored in a password-secured, limited-access database. Assets that you create, such as recorded sounds and uploaded shapes, are stored anonymously in a publicly-accessible Amazon S3 “bucket”, but with secret URLs (access paths) that are computationally difficult to guess. The secret URLs are stored in the secured database. Technical information about your connection is stored in connection and error logs on the StarLogo Nova servers, which are protected by high-grade SSH keys.&lt;br /&gt;
&lt;br /&gt;
We take appropriate technical and managerial steps to keep your information secure. However, no security measures are perfect, and we cannot guarantee that your information may not be compromised by a breach of any of our systems. For this reason, we again encourage you not to enter personal information into the StarLogo Nova website; hackers cannot steal information that we do not have. If we are made aware of a breach of our systems or an unauthorized access to your data, we will post a notice on the StarLogo Nova website.&lt;br /&gt;
&lt;br /&gt;
Additionally, we may automatically or manually remove information we deem to be “identifiable information” from user-generated content. However, we do not guarantee that all such information will be removed.&lt;br /&gt;
&lt;br /&gt;
== How is this information used? ==&lt;br /&gt;
The information we collect is used for five purposes:&lt;br /&gt;
#To provide a service to you&lt;br /&gt;
#To improve StarLogo Nova&lt;br /&gt;
#To conduct research and share with the research community about how people use or learn with StarLogo Nova&lt;br /&gt;
#To defend our legal rights&lt;br /&gt;
#To comply with legal requirements&lt;br /&gt;
#To protect our users' safety&lt;br /&gt;
&lt;br /&gt;
We use '''all''' of the information we collect for purposes 1, 4, 5, and 6. We use only '''de-identified/anonymized''' information for purpose 2. Additionally, we use '''de-identified/anonymized information from publicly-shared content''' for purpose 3. The email address we optionally collect is used only for resetting your password.&lt;br /&gt;
&lt;br /&gt;
== Who has access to this information? ==&lt;br /&gt;
Only StarLogo Nova team members with SSH keys have internal access to the StarLogo Nova servers and database. The servers and database are hosted on Amazon Web Services (AWS), who store and transmit our information, and protect it from unauthorized access using data security best practices. AWS is not authorized to use or disclose this information except as required to meet our service needs. For more information about Amazon’s protection of our data, see https://aws.amazon.com/compliance/data-privacy-faq/.&lt;br /&gt;
&lt;br /&gt;
Users of StarLogo Nova, when logged in, have access to their own user information and any content they have created. They may also share their content, thereby making it publicly accessible. Only public content can be shared between users.&lt;br /&gt;
&lt;br /&gt;
Anyone online has access to content that users have shared publicly. To avoid issues with bullying and inappropriate private communication, no limited-access sharing is allowed; each piece of user-generated content is either private (accessible to the user only) or public (accessible to everyone online). For accountability and attribution purposes, the username of the author of shared content is typically listed on the web page containing that content.&lt;br /&gt;
We do not share personal data with any other organizations, except as we deem it necessary to: comply with the law, to defend ourselves from legal action, or to protect the safety of our users. If we are made aware of content that we deem to be threatening, dangerous, or indicative of danger, we may share information about the content and its associated account with relevant law enforcement agencies and/or school officials.&lt;br /&gt;
&lt;br /&gt;
== Moderation/Abuse ==&lt;br /&gt;
We do not moderate or filter user-generated content, except for assets (3D shapes and sounds) that users request to be made searchable for other users to find. User-generated content remains the property and responsibility of the author. However, we will remove, at our sole discretion, any content brought to our attention that is obscene, hateful, bullying, illegal, copyrighted, or in any way detrimental to the positive experience of our users. We may block or delete the accounts of users who create such content.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Main_Page&amp;diff=6289</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Main_Page&amp;diff=6289"/>
		<updated>2025-07-01T15:36:13Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[File:BlockDragging.gif|thumb|A demonstration of how drag-and-drop modular block code fits together.|351x351px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
StarLogo Nova is an agent-based game and simulation programming environment that combines an easy-to-use blocks-based programming language with a powerful simulation engine and 3D renderer. With StarLogo Nova you can: Create, edit, and run games and simulations right in the browser, no installation necessary.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Orientation|Click Here to Get Started!]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Resources|Access Resources and Documentation Here]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
*StarLogo Nova can be accessed at: https://www.slnova.org/&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
*StarLogo Nova 2 (beta) can be accessed at: https://sailctm.slnova.org/&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
*[[Special:MyLanguage/Differences Between www and sailctm|Differences Between www and sailctm]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Check out the [[EULA]] and [[Privacy Policy]]!&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Privacy_Policy&amp;diff=6288</id>
		<title>Privacy Policy</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Privacy_Policy&amp;diff=6288"/>
		<updated>2025-07-01T13:51:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;Privacy Policy&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Privacy Policy&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Examples&amp;diff=6277</id>
		<title>Examples</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Examples&amp;diff=6277"/>
		<updated>2025-02-21T05:25:00Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added examples for assistants api to access&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Jump1.png&lt;br /&gt;
File:Jump2.png&lt;br /&gt;
File:Lottie.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;This page contains images of examples that the assistants api can access.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Lottie.png&amp;diff=6276</id>
		<title>File:Lottie.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Lottie.png&amp;diff=6276"/>
		<updated>2025-02-21T05:22:38Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lottie's debugging example&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Jump2.png&amp;diff=6275</id>
		<title>File:Jump2.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Jump2.png&amp;diff=6275"/>
		<updated>2025-02-21T05:19:47Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The second image in the jump example.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Jump1.png&amp;diff=6274</id>
		<title>File:Jump1.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Jump1.png&amp;diff=6274"/>
		<updated>2025-02-21T05:18:07Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The first image in the jump example&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Examples&amp;diff=6273</id>
		<title>Examples</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Examples&amp;diff=6273"/>
		<updated>2025-02-21T05:17:00Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;This page contains images of examples that the assistants api can access.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains images of examples that the assistants api can access.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Resources&amp;diff=6272</id>
		<title>Resources</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Resources&amp;diff=6272"/>
		<updated>2024-08-08T19:22:28Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:100%;margin: 0px 10px;padding:10px;border-style: ridge; border-width: 1px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Block Glossary]] == &amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
{{List Blocks From Drawer|Agents}}&lt;br /&gt;
{{List Blocks From Drawer|Detection}}&lt;br /&gt;
{{List Blocks From Drawer|Environment}}&lt;br /&gt;
{{List Blocks From Drawer|Interface}}&lt;br /&gt;
{{List Blocks From Drawer|Keyboard}}&lt;br /&gt;
{{List Blocks From Drawer|Lists}}&lt;br /&gt;
{{List Blocks From Drawer|Logic}}&lt;br /&gt;
{{List Blocks From Drawer|Math}}&lt;br /&gt;
{{List Blocks From Drawer|Movement}}&lt;br /&gt;
{{List Blocks From Drawer|Procedures}}&lt;br /&gt;
{{List Blocks From Drawer|Sound}}&lt;br /&gt;
{{List Blocks From Drawer|Traits}}&lt;br /&gt;
{{List Blocks From Drawer|Variables}}&lt;br /&gt;
{{List Blocks From Drawer|Debugger}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:100%;margin: 0px 10px;padding:10px;border-style: ridge; border-width: 1px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
== [[Learning Curriculum]] ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orientation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Catching Flies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:100%;margin: 0px 10px;padding:10px;border-style: ridge; border-width: 1px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skill Resources == &amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ec67282b1b_0_0 The World]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ec67282b1b_0_40 Versions and Remixing]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed0c2cff87_0_45 Collaborators]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p3 Agent Traits]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2f1562370b2_0_6 Colors]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p5 Breeds]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p7 Keyboard Controls]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9f6fb7f7_0_37 Typeblocking and Keyboard Shortcuts]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed25807c06_0_46 Camera View]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p9 Heading]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p17 Teleport]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p19 Waiting]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9f6fb7f7_0_67 Doing Things Simultaneously]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ecc5ca72f1_0_0 Jump]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p21 Flying]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p23 Keeping Score]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p25 Text Messages]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p27 Buttons]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed0c2cff87_0_0 Line Graphs]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed25807c06_0_17 Changing Glow Dynamically]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p29 Levels/Difficulty]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p31 Custom Shapes]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p33 Custom Traits]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p35 Sound]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p37 Collision]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p39 Follow/Avoid]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p41 Chance/Randomness]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p43 Gravity]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p45 Procedures]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ebc247cdce_1_266 Clock]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ebc247cdce_1_312 Logic]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ebc247cdce_1_365 Coordinates]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed2459eb29_0_0 Draw on Terrain]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed2459eb29_0_17 Terrain Color]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ebc247cdce_1_222 Terrain Editing]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9d5b2389_0_42 Glowing Agents]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ece250a909_0_14 Lightning and Shadows]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9f6fb7f7_0_3 Custom Blocks]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9d5b2389_0_0 End of Game]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:100%;margin: 0px 10px;padding:10px;border-style: ridge; border-width: 1px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Technical Documentation ==&lt;br /&gt;
{{#dpl: category=Technical}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Resources&amp;diff=6271</id>
		<title>Resources</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Resources&amp;diff=6271"/>
		<updated>2024-08-06T19:15:43Z</updated>

		<summary type="html">&lt;p&gt;Admin: updated links to all slides from skills cards version 2024&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:100%;margin: 0px 10px;padding:10px;border-style: ridge; border-width: 1px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Block Glossary]] == &amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
{{List Blocks From Drawer|Agents}}&lt;br /&gt;
{{List Blocks From Drawer|Detection}}&lt;br /&gt;
{{List Blocks From Drawer|Environment}}&lt;br /&gt;
{{List Blocks From Drawer|Interface}}&lt;br /&gt;
{{List Blocks From Drawer|Keyboard}}&lt;br /&gt;
{{List Blocks From Drawer|Lists}}&lt;br /&gt;
{{List Blocks From Drawer|Logic}}&lt;br /&gt;
{{List Blocks From Drawer|Math}}&lt;br /&gt;
{{List Blocks From Drawer|Movement}}&lt;br /&gt;
{{List Blocks From Drawer|Procedures}}&lt;br /&gt;
{{List Blocks From Drawer|Sound}}&lt;br /&gt;
{{List Blocks From Drawer|Traits}}&lt;br /&gt;
{{List Blocks From Drawer|Variables}}&lt;br /&gt;
{{List Blocks From Drawer|Debugger}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:100%;margin: 0px 10px;padding:10px;border-style: ridge; border-width: 1px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
== [[Learning Curriculum]] ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orientation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Catching Flies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:100%;margin: 0px 10px;padding:10px;border-style: ridge; border-width: 1px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skill Resources == &amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ec67282b1b_0_0 The World]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ec67282b1b_0_40 Versions and Remixing]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed0c2cff87_0_45 Collaborators]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p3 Agent Traits]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p5 Breeds]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p7 Keyboard Controls]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9f6fb7f7_0_37 Typeblocking and Keyboard Shortcuts]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed25807c06_0_46 Camera View]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p9 Heading]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p17 Teleport]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p19 Waiting]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9f6fb7f7_0_67 Doing Things Simultaneously]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ecc5ca72f1_0_0 Jump]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p21 Flying]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p23 Keeping Score]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p25 Text Messages]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p27 Buttons]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed0c2cff87_0_0 Line Graphs]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed25807c06_0_17 Changing Glow Dynamically]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p29 Levels/Difficulty]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p31 Custom Shapes]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p33 Custom Traits]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p35 Sound]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p37 Collision]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p39 Follow/Avoid]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p41 Chance/Randomness]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p43 Gravity]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p45 Procedures]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ebc247cdce_1_266 Clock]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ebc247cdce_1_312 Logic]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ebc247cdce_1_365 Coordinates]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed2459eb29_0_0 Draw on Terrain]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ed2459eb29_0_17 Terrain Color]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ebc247cdce_1_222 Terrain Editing]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9d5b2389_0_42 Glowing Agents]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g2ece250a909_0_14 Lightning and Shadows]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9f6fb7f7_0_3 Custom Blocks]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.g21b9d5b2389_0_0 End of Game]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:100%;margin: 0px 10px;padding:10px;border-style: ridge; border-width: 1px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Technical Documentation ==&lt;br /&gt;
{{#dpl: category=Technical}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Resources&amp;diff=6270</id>
		<title>Resources</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Resources&amp;diff=6270"/>
		<updated>2024-08-06T18:59:34Z</updated>

		<summary type="html">&lt;p&gt;Admin: changing agent traits link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:100%;margin: 0px 10px;padding:10px;border-style: ridge; border-width: 1px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Block Glossary]] == &amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
{{List Blocks From Drawer|Agents}}&lt;br /&gt;
{{List Blocks From Drawer|Detection}}&lt;br /&gt;
{{List Blocks From Drawer|Environment}}&lt;br /&gt;
{{List Blocks From Drawer|Interface}}&lt;br /&gt;
{{List Blocks From Drawer|Keyboard}}&lt;br /&gt;
{{List Blocks From Drawer|Lists}}&lt;br /&gt;
{{List Blocks From Drawer|Logic}}&lt;br /&gt;
{{List Blocks From Drawer|Math}}&lt;br /&gt;
{{List Blocks From Drawer|Movement}}&lt;br /&gt;
{{List Blocks From Drawer|Procedures}}&lt;br /&gt;
{{List Blocks From Drawer|Sound}}&lt;br /&gt;
{{List Blocks From Drawer|Traits}}&lt;br /&gt;
{{List Blocks From Drawer|Variables}}&lt;br /&gt;
{{List Blocks From Drawer|Debugger}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:100%;margin: 0px 10px;padding:10px;border-style: ridge; border-width: 1px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
== [[Learning Curriculum]] ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orientation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Catching Flies]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:100%;margin: 0px 10px;padding:10px;border-style: ridge; border-width: 1px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skill Resources == &amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
* [https://docs.google.com/presentation/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p3 Agent Traits]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_348 Breeds]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_354 Keyboard Control]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_360 Heading]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_366 Draw on Terrain]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_372 Terrain Color]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_378 Camera View]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_384 Teleport]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_390 Jump]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_396 Flying]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_402 Keeping Score]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_408 Text Messages]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_414 Buttons]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_420 Levels/Difficulty]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_426 Custom Shapes]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_432 Custom Traits]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_438 Sound]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_444 Collision]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_450 Follow/Avoid]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_456 Chance/Randomness]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_462 Gravity]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_468 Procedures]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb7d49267eb_0_2 Clock]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb7d49267eb_0_9 Logic]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb7d49267eb_0_21 Coordinates]&lt;br /&gt;
* [https://docs.google.com/presentation/d/1bm92I_kaepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_474 End of Game]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:100%;margin: 0px 10px;padding:10px;border-style: ridge; border-width: 1px&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Technical Documentation ==&lt;br /&gt;
{{#dpl: category=Technical}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Var_is&amp;diff=6264</id>
		<title>Var is</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Var_is&amp;diff=6264"/>
		<updated>2023-08-16T18:40:50Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:var_is.png|alt=The Var Is Block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Creates a variable with a specified name.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Creates a variable (a place to store data) in the agent's context with a specified name. You can rename the variable by selecting the “name” text and typing over it. You can also specify what type of variable using the drop down menu. The variable only exists in the stack of code where it is created.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#a name for the variable&lt;br /&gt;
#a type of variable from the dropdown menu&lt;br /&gt;
#a value to assign to the variable&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
[[File:set_to_example.gif|alt=Var Is example gif|thumb]]&lt;br /&gt;
[[File:set_to_example.png|alt=Var Is example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
The code above creates variables to draw stripes across the screen. Since it is useful to keep track of the current y-value to draw each stripe, the ‘var’ block has been used to declare this variable. Since the value of the variable needs to change in order to change the location of the agent drawing the stripes, the [[Special:MyLanguage/Set to|‘set to’]] block is used to set the variable to the current y-value of the agent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
[[Category:Variables]]&lt;br /&gt;
[[Category:Code Block]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Set_to_example.png&amp;diff=6263</id>
		<title>File:Set to example.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Set_to_example.png&amp;diff=6263"/>
		<updated>2023-08-16T18:39:59Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Set_to_example.gif&amp;diff=6262</id>
		<title>File:Set to example.gif</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Set_to_example.gif&amp;diff=6262"/>
		<updated>2023-08-16T18:39:42Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Built-In_Shape&amp;diff=6260</id>
		<title>Built-In Shape</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Built-In_Shape&amp;diff=6260"/>
		<updated>2023-08-16T18:38:39Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:built-in_shape.png|alt=The Built-In Shape Block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Creates the specified shape.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Returns a particular built-in shape chosen from the drop down menu.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#a pre-loaded shape from the dropdown menu&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
[[File:key_held_example.gif|alt=Built-In Shape example gif|thumb]]&lt;br /&gt;
[[File:built-in_shape_example.png|alt=Built-In Shape example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
In this model, the frog is controlled by the user, as it tries to eat the flies. The shape of the frog has been identified using the built-in shape block.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Traits]]&lt;br /&gt;
[[Category:Code Block]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Color_rgb_example.png&amp;diff=6257</id>
		<title>File:Color rgb example.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Color_rgb_example.png&amp;diff=6257"/>
		<updated>2023-08-16T18:38:08Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Color&amp;diff=6254</id>
		<title>Color</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Color&amp;diff=6254"/>
		<updated>2023-08-16T18:37:42Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:color.png|alt=The Color Block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Creates the specified color.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Returns a particular color or a color at random chosen from the drop down menu.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#a preloaded color from the dropdown menu&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
[[File:set_my_to_example.gif|alt=Color example gif|thumb]]&lt;br /&gt;
[[File:color_example.png|alt=Color example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
This is a model of bacterial growth and reproduction. Bacteria eat food in order to grow. After eating a sufficient amount, the bacteria will undergo mitosis and split into two new bacterial cells. Each lineage of bacteria has its own color that has been established during setup using the ‘color’ block.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Traits]]&lt;br /&gt;
[[Category:Code Block]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Color_example.png&amp;diff=6251</id>
		<title>File:Color example.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Color_example.png&amp;diff=6251"/>
		<updated>2023-08-16T18:37:28Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Of&amp;diff=6246</id>
		<title>Of</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Of&amp;diff=6246"/>
		<updated>2023-08-16T18:36:41Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:of.png|alt=The Of Block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Returns the value of a trait belonging to another agent (such as collidee or my parent).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#a type of trait from the drop down menu&lt;br /&gt;
#an agent block in the socket&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
[[File:set_my_to_example.gif|alt=Of example gif|thumb]]&lt;br /&gt;
[[File:set_my_to_example.png|alt=Of example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
This is a model of bacterial growth and reproduction. Bacteria eat food in order to grow. After eating a sufficient amount, the bacteria will undergo mitosis and split into two new bacterial cells. Each lineage of bacteria has its own color, which has been established using the trait of block combined with the [[Special:MyLanguage/My Parent|my parent]] block.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
[[Category:Traits]]&lt;br /&gt;
[[Category:Code Block]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Set_my_to_example.png&amp;diff=6241</id>
		<title>File:Set my to example.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Set_my_to_example.png&amp;diff=6241"/>
		<updated>2023-08-16T18:35:50Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=My&amp;diff=6239</id>
		<title>My</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=My&amp;diff=6239"/>
		<updated>2023-08-16T18:35:25Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:my.png|alt=The My Block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Returns the value of an agent's trait.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#a category of trait from the dropdown menu&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
[[File:up_example.gif|alt=My example gif|thumb]]&lt;br /&gt;
[[File:up_example.png|alt=My example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
The use of the ‘my trait’ block in this example ensures that the fish do not swim below the seafloor by ensuring their z coordinate, selected from the traits drop down, is &amp;gt;= 0 before the fish are rendered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
[[Category:Traits]]&lt;br /&gt;
[[Category:Code Block]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Play_Sound&amp;diff=6235</id>
		<title>Play Sound</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Play_Sound&amp;diff=6235"/>
		<updated>2023-08-16T18:34:32Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:play_sound.png|alt=The Play Sound Block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Plays the specified sound.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#a sound block&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
[[File:play_sound_example.png|alt=Play Sound example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
The image above is from a predator-prey simulation where a dog agent hunts many smaller cat agents. On collision with a dog, the cat agents will play an audio recording of a cat meowing.&lt;br /&gt;
&lt;br /&gt;
==Related Blocks== &amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
*[[Special:MyLanguage/Sound|Sound]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Sound]]&lt;br /&gt;
[[Category:Code Block]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Call_(returns)_example.png&amp;diff=6232</id>
		<title>File:Call (returns) example.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Call_(returns)_example.png&amp;diff=6232"/>
		<updated>2023-08-16T18:32:36Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Parameter_example.png&amp;diff=6231</id>
		<title>File:Parameter example.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Parameter_example.png&amp;diff=6231"/>
		<updated>2023-08-16T18:32:08Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Procedure&amp;diff=6227</id>
		<title>Procedure</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Procedure&amp;diff=6227"/>
		<updated>2023-08-16T18:31:39Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:procedure.png|alt=The Procedure Block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Defines a grouping of commands to do a particular function. Select “name” and type over it to rename the procedure.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#in the “name” box, enter a name for the procedure&lt;br /&gt;
#choose the desired return statement from the drop down menu&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
[[File:call_example.gif|alt=Procedure example gif|thumb]]&lt;br /&gt;
[[File:procedure_example.png|alt=Procedure example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
In this version of the snake game, the direction the snake moves is determined by which key is typed. This set of instructions is executed while forever is toggled using the procedure ‘read keyboard input.’&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Procedures]]&lt;br /&gt;
[[Category:Code Block]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Teleport_to_example.png&amp;diff=6225</id>
		<title>File:Teleport to example.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Teleport_to_example.png&amp;diff=6225"/>
		<updated>2023-08-16T18:30:55Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Face_Towards&amp;diff=6223</id>
		<title>Face Towards</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Face_Towards&amp;diff=6223"/>
		<updated>2023-08-16T18:30:16Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:face_towards.png|alt=The Face Towards Block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Turns to face the agent specified.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#a block which specifies another agent in The World&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
[[File:nearest_within_steps_example.gif|alt=Face Towards example gif|thumb]]&lt;br /&gt;
[[File:face_towards_example.png|alt=Face Towards example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
The elephants face toward the nearest patch of grass within their sensing radius and walk towards it. This behavior is enabled by the [[Special:MyLanguage/Nearest Within Steps|nearest]] block, which identifies the closest agent of a specified breed. This may model a hungry elephant more accurately than a basic wiggle walk since elephants likely walk towards food.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Movement]]&lt;br /&gt;
[[Category:Code Block]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Down&amp;diff=6221</id>
		<title>Down</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Down&amp;diff=6221"/>
		<updated>2023-08-16T18:29:27Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:down.png|alt=The Down Block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Moves down by a specified number of steps.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Will move any agent downwards in the “z” direction by the number of steps specified.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#a number&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
[[File:up_example.gif|alt=Down example gif|thumb]]&lt;br /&gt;
[[File:up_example.png|alt=Down example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
The down block is useful to take advantage of the 3D features of StarLogo. By adding the down block this becomes a more realistic model predator-prey interactions and fish movement. To enable random vertical movement and keep all fish above ground, fish who fall below the valid range of z values are automatically raised above ground in the final [[Special:MyLanguage/If|if]] statement.&lt;br /&gt;
&lt;br /&gt;
==Related Blocks== &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
*[[Special:MyLanguage/Up|Up]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Movement]]&lt;br /&gt;
[[Category:Code Block]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Up_example.gif&amp;diff=6219</id>
		<title>File:Up example.gif</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Up_example.gif&amp;diff=6219"/>
		<updated>2023-08-16T18:28:33Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Left_By_Degs&amp;diff=6218</id>
		<title>Left By Degs</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Left_By_Degs&amp;diff=6218"/>
		<updated>2023-08-16T18:27:53Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Movement]]&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:Left By Degs.png|alt=The left by degs block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Turns left by a specified number of degrees.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;name&amp;quot; /&amp;gt;'''{{Block|left by [_] degs}}'''&amp;lt;section end=&amp;quot;name&amp;quot; /&amp;gt; is a [[code block]] part of the [[Movement]] drawer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{{Block|left by [_] degs}} orientates the [[agents|agent]]  in [[Spaceland]] to the left of its original [[heading]] by the inputted number of degrees during each Starlogo clock [[tick]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;code&amp;gt;left by [number] degs&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#a number&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
[[File:while_toggled_example.gif|alt=Left By Degrees example gif|thumb]]&lt;br /&gt;
[[File:while_toggled_example.png|alt=Left By Degrees example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
When the ‘forever’ button is toggled, the ‘Turtle’ agents move [[Special:MyLanguage/Forward|forward]] and turns left by a random number between -30 and 30, allowing them to wander [[Special:MyLanguage/Forward|forward]] in a random direction.&lt;br /&gt;
&lt;br /&gt;
==Nuances== &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
==Related Blocks==&lt;br /&gt;
*{{Block|Forward|forward [_]}}&lt;br /&gt;
*{{Block|Backwards|backwards [_]}}&lt;br /&gt;
*{{Block|Right By Degs|right by [_] degs}}&lt;br /&gt;
*{{Block|up|up [_]}}&lt;br /&gt;
*{{Block|down|up [_]}}&lt;br /&gt;
*{{Block|Teleport To|teleport to x: [_] y: [_] z: [_]}}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Backwards_example.png&amp;diff=6216</id>
		<title>File:Backwards example.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Backwards_example.png&amp;diff=6216"/>
		<updated>2023-08-16T18:26:43Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Forward&amp;diff=6214</id>
		<title>Forward</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Forward&amp;diff=6214"/>
		<updated>2023-08-16T18:26:07Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Movement]]&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:Forward Block.png|alt=The forward block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Moves forward a specified number of steps.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;name&amp;quot; /&amp;gt;'''{{Block|forward [_]}}'''&amp;lt;section end=&amp;quot;name&amp;quot; /&amp;gt; is a [[code block]] part of the [[Movement]] drawer.&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
{{Block|forward [_]}} moves the [[agents|agent]]  in [[Spaceland]] in the [[heading]] it is facing. The [[Engine#rendering|renderer]] [[Engine#tweening|tweens]] the movement such that it appears the agent changes location smoothly instead of instantaneous.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
[[File:Forward Nums.png|right|alt=The Forward Block|thumb]]&lt;br /&gt;
&amp;lt;!-- &amp;lt;code&amp;gt;forward [number]&amp;lt;/code&amp;gt; --&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#a number&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
[[File:while_toggled_example.gif|alt=Forward example gif|thumb]]&lt;br /&gt;
[[File:while_toggled_example.png|alt=Forward example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
When the ‘forever’ button is toggled, the ‘turtle’ agents move forward by one step, while also turning randomly, allowing them to wander randomly throughout spaceland.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
== Nuances ==&lt;br /&gt;
Because of the [[Engine#tweening|tweening]] effect, certain interactions can cause confusion. [[Explaining Up Tweening Confusion|Click here to read more on how tweening can create confusing scenarios.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
==Related Blocks==&lt;br /&gt;
*{{Block|Backwards|backwards [_]}}&lt;br /&gt;
*{{Block|Left By Degs|left by [_] degs}}&lt;br /&gt;
*{{Block|Right By Degs|right by [_] degs}}&lt;br /&gt;
*{{Block|up|up [_]}}&lt;br /&gt;
*{{Block|down|up [_]}}&lt;br /&gt;
*{{Block|Teleport To|teleport to x: [_] y: [_] z: [_]}}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Abs_example.gif&amp;diff=6213</id>
		<title>File:Abs example.gif</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Abs_example.gif&amp;diff=6213"/>
		<updated>2023-08-16T18:24:46Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Round_to_decimal_place(s)_example.gif&amp;diff=6208</id>
		<title>File:Round to decimal place(s) example.gif</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Round_to_decimal_place(s)_example.gif&amp;diff=6208"/>
		<updated>2023-08-16T18:24:02Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Power&amp;diff=6205</id>
		<title>Power</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Power&amp;diff=6205"/>
		<updated>2023-08-16T18:23:10Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:power.png|alt=The Power Block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Returns the value of the first input raised to the power of the second input.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#an integer&lt;br /&gt;
#an integer&lt;br /&gt;
the first integer represents the base, the second represents the exponent.&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
[[File:pi_example.gif|alt=Power example gif|thumb]]&lt;br /&gt;
[[File:pi_example.png|alt=Power example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
This is a model that explores the relationship between turning degree and the area of a circle. The model calculates the area of the circle drawn using the equation 𝝅r². Note that the area is in spaceland square units.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Code Block]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Ln&amp;diff=6200</id>
		<title>Ln</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Ln&amp;diff=6200"/>
		<updated>2023-08-16T18:22:14Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:ln.png|alt=The Natural Log Block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Returns the natural log of the input.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#a number&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
[[File:set_label_to_example.gif|alt=Ln example gif|thumb]]&lt;br /&gt;
[[File:ln_example.png|alt=Ln example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
This models the change in entropy for the gas, Argon (Ar). The initial and final states are configurable via sliders that the user can manipulate. The calculation for the change in entropy is continuous, meaning that as the slider values are changed, the entropy calculation will run automatically. The equation to calculate the change in entropy uses the ln function which is employed above.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Code Block]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Log_example.png&amp;diff=6197</id>
		<title>File:Log example.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Log_example.png&amp;diff=6197"/>
		<updated>2023-08-16T18:21:39Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=Sqrt&amp;diff=6196</id>
		<title>Sqrt</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=Sqrt&amp;diff=6196"/>
		<updated>2023-08-16T18:21:02Z</updated>

		<summary type="html">&lt;p&gt;Admin: duplicate file already uploaded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;image&amp;quot;/&amp;gt;[[File:sqrt.png|alt=The Square Root Block|thumb]]&amp;lt;section end=&amp;quot;image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage== &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;p id=&amp;quot;tooltip&amp;quot;&amp;gt;Returns the square root of the input.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Inputs in this block:&lt;br /&gt;
#a number&lt;br /&gt;
&lt;br /&gt;
==Example== &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
[[File:arcsin_arccos_arctan_example.gif|alt=Square Root example gif|thumb]]&lt;br /&gt;
[[File:sqrt_example.png|alt=Square Root example code|thumb]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
The procedure shown above calculates the distance that the ‘Hypotenuse tracer’ agent must travel using the pythagorean theorem in order to draw the full hypotenuse of the right triangle.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Math]]&lt;br /&gt;
[[Category:Code Block]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://wiki.slnova.org/w/index.php?title=File:Sqrt_example.png&amp;diff=6195</id>
		<title>File:Sqrt example.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.slnova.org/w/index.php?title=File:Sqrt_example.png&amp;diff=6195"/>
		<updated>2023-08-16T18:20:23Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>