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  • ==Traits== ...agent. Each time a agent is created, it also copies the default values for traits and stores it's own version of the variables.
    1 KB (212 words) - 14:24, 16 March 2023
  • {{List Blocks From Drawer|Traits}} ...aepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_119 Agent Traits]
    5 KB (688 words) - 16:11, 1 June 2023
  • {{List Blocks From Drawer|Traits}} ...aepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_119 Agent Traits]
    4 KB (686 words) - 20:23, 17 July 2023
  • ...end=image/><p id="tooltip">Sets the value of a selected world trait. World traits can be created by adding a new trait to the World breed in the breed manage ...a new trait to the World breed, go to The World tab and click on the show traits button. Then, select “add custom trait.”
    2 KB (281 words) - 17:57, 12 August 2023
  • [[Category:Traits]]
    94 bytes (10 words) - 16:04, 12 July 2023
  • [[Category:Traits]]
    94 bytes (10 words) - 16:05, 12 July 2023
  • ...swim below the seafloor by ensuring their z coordinate, selected from the traits drop down, is >= 0 before the fish are rendered. [[Category:Traits]]
    618 bytes (101 words) - 18:36, 16 August 2023
  • [[Category:Traits]]
    57 bytes (6 words) - 09:55, 13 July 2023
  • [[Category:Traits]]
    57 bytes (6 words) - 13:32, 14 July 2023
  • ...end=image/><p id="tooltip">Sets the value of a selected world trait. World traits can be created by adding a new trait to the World breed in the breed manage ...a new trait to the World breed, go to The World tab and click on the show traits button. Then, select “add custom trait.”
    2 KB (303 words) - 19:10, 11 August 2023
  • ...swim below the seafloor by ensuring their z coordinate, selected from the traits drop down, is >= 0 before the fish are rendered. [[Category:Traits]]
    744 bytes (121 words) - 18:35, 16 August 2023
  • {{List Blocks From Drawer|Traits}} ...tion/d/1kCPdXA8J-9fDHHZzN7TQzqm9_SoALs_qfi30EE8wBV0/edit#slide=id.p3 Agent Traits]
    6 KB (1,000 words) - 19:22, 8 August 2024
  • [[Category:Traits]]
    189 bytes (31 words) - 20:41, 8 August 2023
  • [[Category:Traits]]
    226 bytes (35 words) - 17:14, 8 August 2023
  • ...=image/><p id="tooltip">Returns the value of a selected world trait. World traits can be created by adding a new trait to the World breed in the breed manage ...a new trait to the World breed, go to The World tab and click on the show traits button. Then, select “add custom trait."
    2 KB (358 words) - 19:21, 11 August 2023
  • ...=image/><p id="tooltip">Returns the value of a selected world trait. World traits can be created by adding a new trait to the World breed in the breed manage ...a new trait to the World breed, go to The World tab and click on the show traits button. Then, select “add custom trait."
    2 KB (384 words) - 19:07, 11 August 2023
  • category = traits ...aepKntt8H19AcUIlDLrGG8g-6OJQeAkVGch0/edit#slide=id.gb75b2e4165_0_119 Agent Traits]
    6 KB (876 words) - 20:08, 7 November 2023
  • ...a new trait to the World breed, go to The World tab and click on the show traits button. Then, select “add custom trait.”
    2 KB (311 words) - 03:28, 13 August 2023
  • {{Block Glossary Category|Traits}}
    557 bytes (60 words) - 14:23, 16 March 2023
  • ...s have the default shape, color, and size specified in their breed’s ‘Show Traits’ area. They are created in the middle of the terrain, on the ground (x = ...{{#var:create}} only creates agents with the default [[Special:MyLanguage/Traits|trait]]s in the center of [[Special:MyLanguage/Spaceland|Spaceland]].
    2 KB (373 words) - 15:41, 16 August 2023

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