Orientation
Video Walkthrough
Activity Description
You will learn the parts of the StarLogo Nova interface and program your first StarLogo Nova project, which uses multiple agents to draw a flower.
Learning Objectives
- Register for an account
- Navigate to profile
- Create a new blank project
- Change the name of a project
- Save and Run code
- Use tabs to switch between different pages
- Drag blocks from the drawer
- Connect blocks to create a program
- Create more than 1 agent
- Use movement blocks
- Draw on the terrain
- Identify parts of the interface
- Distinguish between push and toggle buttons
- Explain how movement blocks affect turtle agents in different interface blocks
Prerequisites
None