Orientation

From StarLogo Nova Wiki

Activity Link

Video Walkthrough

Activity Description

You will learn the parts of the StarLogo Nova interface and program your first StarLogo Nova project, which uses multiple agents to draw a flower.

Learning Objectives

  • Register for an account
  • Navigate to profile
  • Create a new blank project
  • Change the name of a project
  • Save and Run code
  • Use tabs to switch between different pages
  • Drag blocks from the drawer
  • Connect blocks to create a program
  • Create more than 1 agent
  • Use movement blocks
  • Draw on the terrain
  • Identify parts of the interface
  • Distinguish between push and toggle buttons
  • Explain how movement blocks affect turtle agents in different interface blocks

Prerequisites

None