Scatter Everyone: Difference between revisions

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<code>scatter everyone</code> is used to scatter all agents in [[SpaceLand]] to random locations.
<code>scatter everyone</code> is used to scatter all agents in [[SpaceLand]] to random locations.


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<strong>Note:</strong> if this block is used in an breed tab where more than one agent of that breed exists, each individual agent of this breed will scatter everyone once.  For example, if there are five agents of the breed, everyone will be scattered 5 times as each individual agent runs the code.   
<strong>Note:</strong> if this block is used in an breed tab where more than one agent of that breed exists, each individual agent of this breed will scatter everyone once.  For example, if there are five agents of the breed, everyone will be scattered 5 times as each individual agent runs the code.   


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<code>(in reference to every agent) scatter everyone</code>
<code>(in reference to every agent) scatter everyone</code>


==Example==
==Example== <!--T:12-->


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[[File:scatter_everyone_example.gif|alt=Scatter Everyone example gif|thumb]]
[[File:scatter_everyone_example.gif|alt=Scatter Everyone example gif|thumb]]
[[File:scatter_everyone_example.png|alt=Scatter Everyone example code|thumb]]
[[File:scatter_everyone_example.png|alt=Scatter Everyone example code|thumb]]


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The scatter everyone block scatters all agents in spaceland by assigning each one random x and y coordinates.  If this block is called by The World, all agents are scattered once.
The scatter everyone block scatters all agents in spaceland by assigning each one random x and y coordinates.  If this block is called by The World, all agents are scattered once.



Latest revision as of 18:15, 11 August 2023

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Scatter Everyone.png

Sets all the agents' locations to random positions in SpaceLand.

scatter everyone is a code block part of the agents drawer.

Usage

scatter everyone is used to scatter all agents in SpaceLand to random locations.

Note: if this block is used in an breed tab where more than one agent of that breed exists, each individual agent of this breed will scatter everyone once. For example, if there are five agents of the breed, everyone will be scattered 5 times as each individual agent runs the code.

Syntax

(in reference to every agent) scatter everyone

Example

Scatter Everyone example gif
Scatter Everyone example code

The scatter everyone block scatters all agents in spaceland by assigning each one random x and y coordinates. If this block is called by The World, all agents are scattered once.

Nuances

An important difference between scatter everyone and scatter is that scatter scatters only the agents attached to the scatter block. scatter everyone scatters all agents in SpaceLand.

Related Blocks

scatter

Relevant Video Resources

Relevant Activities