Collidee/en: Difference between revisions
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This block is used as a [[socket]] in other blocks, such as <code>[[Delete Agent|delete agent [_]]]</code>. | This block is used as a [[socket]] in other blocks, such as <code>[[Delete Agent|delete agent [_]]]</code>. | ||
==Syntax== | |||
<code>collidee</code> | <code>collidee</code> | ||
Revision as of 19:33, 10 August 2023
Refers to the agent currently colliding with the "owner" of the block. (Only works inside an on collision with block)
collidee
is a code block part of the Detection drawer.
Usage
collidee
is used to refer to the agent that has been collided with when used inside a on collision with [▼] do
stack of code.
This block is used as a socket in other blocks, such as delete agent [_]
.
Syntax
collidee
Nuances
collidee
only has significance when used inside a stack of code initialized by a on collision with [▼] do
block.