Set Clock To: Difference between revisions

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<section end=image/><p id="tooltip">Sets the value of clock to some number. Typically, when you reset the clock, you want to start it at 0.</p>
 
<section begin="name" />'''<code>set clock to [_]</code>'''<section end="name" /> is a [[code block]] part of the [[Environment]] drawer.
<section begin="name" />'''<code>set clock to [_]</code>'''<section end="name" /> is a [[code block]] part of the [[Environment]] drawer.


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== Usage==
== Usage==
<p id="tooltip"><code>set clock to [_]</code> sets the value of clock to some number. Typically, when you reset the clock, you want to start it at 0.</p>
<code>set clock to [_]</code> sets the value of clock to some number. Typically, when you reset the clock, you want to start it at 0.


==Syntax== <!--T:3-->
==Syntax== <!--T:3-->

Revision as of 14:54, 8 August 2023

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Set clock to

Sets the value of clock to some number. Typically, when you reset the clock, you want to start it at 0.

set clock to [_] is a code block part of the Environment drawer.

Usage

set clock to [_] sets the value of clock to some number. Typically, when you reset the clock, you want to start it at 0.

Syntax

Set Clock To Block

Inputs:

  1. a number

Common Uses

This is commonly used to reset the clock, which is helpful for each time you run a simulation.

Nuances

Related Blocks