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<section begin=image/>[[File:Create Block.png|alt=The create block|thumb]]<section end=image/><p id="tooltip">Creates the specified number of agents of the selected breed.</p> | <section begin=image/>[[File:Create Block.png|alt=The create block|thumb]]<section end=image/><p id="tooltip">Creates the specified number of agents of the selected breed.</p> | ||
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{{#vardefine:create|<code>create [_] [▼](s)</code>}}<section begin=name/>'''<code>create [_] [▼](s)</code>'''<section end=name/> is a [[Special:MyLanguage/Code Block|code block]] part of the [[Special:MyLanguage/Agent|agents]] drawer. | {{#vardefine:create|<code>create [_] [▼](s)</code>}}<section begin=name/>'''<code>create [_] [▼](s)</code>'''<section end=name/> is a [[Special:MyLanguage/Code Block|code block]] part of the [[Special:MyLanguage/Agent|agents]] drawer. | ||
Revision as of 18:08, 8 August 2023
Creates the specified number of agents of the selected breed.
create [_] [▼](s)
is a code block part of the agents drawer.
Usage
create [_] [▼](s)
is used to populate Spaceland with agents.
Syntax
Inputs in this block:
- a number in the socket
- a breed from the dropdown menu
Nuances
An important difference between create [_] [▼](s)
and create [_] [▼](s) each do
is that create [_] [▼](s) each do
allows a section of code to run individually for each agent that is created. create [_] [▼](s)
only creates agents with the default traits in the center of Spaceland.
create [_] [▼](s) each do
can be useful for randomizing traits and scattering agents without effecting others.