If/es: Difference between revisions

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<section begin=image/>[[File:Si Es.png|right|alt=The if Block|thumb]]<section end=image/>
<section begin=image/>[[File:Si Es.png|right|alt=The if Block|thumb]]<section end=image/>
<!-- <code>si [Insert: Condition]</code> -->
<!-- <code>si [Insert: Condition]</code> -->
<div lang="en" dir="ltr" class="mw-content-ltr">
==Example==
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:if_example.gif|alt=If example gif|thumb]]
[[File:if_example.png|alt=If example code|thumb]]
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
This is a game in which the frog attempts to catch flies. The player can move the frog using the arrow keys on the keyboard. The program can process this input using the if block in conjunction with [[Special:MyLanguage/Key Held?|key held?]] or [[Special:MyLanguage/Key Typed?|key typed?]].
</div>


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Revision as of 15:20, 14 August 2023

Other languages:
el bloque si

si [_] es un bloque de código parte de lógica cajón.

if [_] is a code block part of the Logic drawer.

Uso

si [_] toma en declaraciones comparativas de la Lógica cajón para probar una condición. El agente solo seguirá los comandos adjuntos al gancho si la declaración es verdadera.

Sintaxis

The if Block

Example

This is a game in which the frog attempts to catch flies. The player can move the frog using the arrow keys on the keyboard. The program can process this input using the if block in conjunction with key held? or key typed?.

Para tener en cuenta

Bloque relacionados