Backwards: Difference between revisions
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<languages/> | |||
<translate> | |||
[[Category:Movement]] | [[Category:Movement]] | ||
<section begin="image"/>[[File:Backwards.png|alt=The backwards block|thumb]]<section end="image"/> | <section begin="image"/>[[File:Backwards.png|alt=The backwards block|thumb]]<section end="image"/> | ||
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*{{Block|down|up [_]}} | *{{Block|down|up [_]}} | ||
*{{Block|Teleport To XYZ|teleport to x: [_] y: [_] z: [_]}} | *{{Block|Teleport To XYZ|teleport to x: [_] y: [_] z: [_]}} | ||
</translate> |
Revision as of 14:19, 16 March 2023
backwards [_]
is a code block part of the Movement drawer.
Usage
backwards [_]
moves the agent in Spaceland in the heading opposite that which it is facing. The renderer tweens the movement such that it appears the agent changes location smoothly instead of instantaneous.
Syntax
backwards [number]
Nuances
Because of the tweening effect, certain interactions can cause confusion. Click here to read more on how tweening can create confusing scenarios.