Agent: Difference between revisions
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Agents are the backbone of StarLogo Nova. Agents are the objects commonly seen moving around [[SpaceLand]]. | Agents are the backbone of StarLogo Nova. Agents are the objects commonly seen moving around [[SpaceLand]]. Different types of agents are refereed to as "breeds". A specific individual part part of breed is called an "instance". | ||
== Creation & Deletion == | == Creation & Deletion == | ||
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== Code Execution == | == Code Execution == | ||
Agents execute [[code block]]s under their specified [[tab]] in the [[workspace]]. The code written under the tab can be thought of a set of instructions each agent makes a copy of and follows individually. | Agents execute [[code block]]s under their specified [[tab]] in the [[workspace]]. The code written under the tab can be thought of a set of instructions each agent makes a copy of and follows individually. | ||
== Traits == | |||
All Agents have a set of traits. Traits are variables that are individual to each instance of an agent. Each time a agent is created, it also copies the default values for traits and stores it's own version of the variables. | |||
Agents have the following built-in traits: | |||
* id | |||
** a unique number given to each instance (cannot manually be set) | |||
* breed | |||
** the type of agent | |||
* x | |||
* y | |||
* z | |||
* heading | |||
* color | |||
* shape | |||
* size | |||
Custom traits can be created for each breed. Custom traits can be used to track values per instance. |
Revision as of 18:47, 10 August 2022
Agents are the backbone of StarLogo Nova. Agents are the objects commonly seen moving around SpaceLand. Different types of agents are refereed to as "breeds". A specific individual part part of breed is called an "instance".
Creation & Deletion
Agents are created using code blocks such as:
Agents can be deleting using blocks such as:
Code Execution
Agents execute code blocks under their specified tab in the workspace. The code written under the tab can be thought of a set of instructions each agent makes a copy of and follows individually.
Traits
All Agents have a set of traits. Traits are variables that are individual to each instance of an agent. Each time a agent is created, it also copies the default values for traits and stores it's own version of the variables.
Agents have the following built-in traits:
- id
- a unique number given to each instance (cannot manually be set)
- breed
- the type of agent
- x
- y
- z
- heading
- color
- shape
- size
Custom traits can be created for each breed. Custom traits can be used to track values per instance.