Collidee: Difference between revisions
(Created) |
m (Added image tags) |
||
Line 1: | Line 1: | ||
[[Category:Detection]] | [[Category:Detection]] | ||
[[File:Collidee Block.png|alt=The collidee block|thumb]] | <section begin="image"/>[[File:Collidee Block.png|alt=The collidee block|thumb]]<section end="image"/> | ||
<section begin="name" />'''{{Block|collidee}}'''<section end="name" /> is a [[code block]] part of the [[Detection]] drawer. | <section begin="name" />'''{{Block|collidee}}'''<section end="name" /> is a [[code block]] part of the [[Detection]] drawer. | ||
==Usage== | ==Usage== |
Revision as of 00:29, 10 August 2022
collidee
is a code block part of the Detection drawer.
Usage
collidee
is used to refer to the agent that has been collided with when used inside a on collision with [▼] do
stack of code.
This block is used as a socket in other blocks, such as delete agent [_]
Nuances
collidee
only has significance when used inside a stack of code initialized by a on collision with [▼] do
block.