Delete Agent: Difference between revisions
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<code>delete agent [Special: Agent Reference]</code> | <code>delete agent [Special: Agent Reference]</code> | ||
==Example== | ==Example== <!--T:19--> | ||
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[[File:delete_agent_example.gif|alt=Delete Agent example gif|thumb]] | [[File:delete_agent_example.gif|alt=Delete Agent example gif|thumb]] | ||
[[File:delete_agent_example.png|alt=Delete Agent example code|thumb]] | [[File:delete_agent_example.png|alt=Delete Agent example code|thumb]] | ||
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When a red block collides with a blue block, from the red block’s perspective the blue block is the collidee. Following a collision, the delete agent block allows for the red block to delete the blue block. This organization mirrors the physical behavior of how the predator eats the prey. | When a red block collides with a blue block, from the red block’s perspective the blue block is the collidee. Following a collision, the delete agent block allows for the red block to delete the blue block. This organization mirrors the physical behavior of how the predator eats the prey. | ||
Latest revision as of 18:10, 11 August 2023
Deletes the specified agent (use "collidee", "nearest", or "my parent" blocks).
delete agent [_]
is a code block part of the agents drawer.
Usage
delete agent [_]
is used to delete a specific agent from Spaceland.
Syntax
Inputs in this block:
- block that represents an agent (e.g. me, my parent or nearest)
delete agent [Special: Agent Reference]
Example
When a red block collides with a blue block, from the red block’s perspective the blue block is the collidee. Following a collision, the delete agent block allows for the red block to delete the blue block. This organization mirrors the physical behavior of how the predator eats the prey.
Related Blocks
Note: Using the me block inside delete agent will produce the same behavior as using the delete block, which makes any agent following the instructions delete itself.