Collidee/es: Difference between revisions
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'''{{Block|collidee}}'''<section end="name" /> is a [[code block]] part of the [[Detection]] drawer. | <section begin="name" />'''{{Block|collidee}}'''<section end="name" /> is a [[code block]] part of the [[Detection]] drawer. | ||
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==Sintaxis== | |||
<code>colisionado</code> | <code>colisionado</code> | ||
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==Example== | |||
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[[File:collidee_example.gif|alt=Collidee example gif|thumb]] | |||
[[File:collidee_example.png|alt=Collidee example code|thumb]] | |||
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When a predator agent collides with a prey agent (i.e. they have the same x, y, and z coordinates) the predator deletes the prey agent. This interaction makes it appear as if the predator eats the prey. | |||
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==Para tener en cuenta== | ==Para tener en cuenta== |
Latest revision as of 20:07, 12 August 2023
Special:MyLanguage/collidee is a bloque de código part of the detección drawer.
Uso
Special:MyLanguage/collidee is used to refer to the agente that has been collided with when used inside a Special:MyLanguage/On Collision With Do stack of code.
This block is used as a enchufe in other blocks, such as eliminar agente [_]
.
collidee
is a code block part of the Detection drawer.
Usage
collidee
is used to refer to the agent that has been collided with when used inside a on collision with [▼] do
stack of code.
This block is used as a socket in other blocks, such as delete agent [_]
.
Sintaxis
colisionado
Example
When a predator agent collides with a prey agent (i.e. they have the same x, y, and z coordinates) the predator deletes the prey agent. This interaction makes it appear as if the predator eats the prey.
Para tener en cuenta
Special:MyLanguage/collidee solo tiene significado cuando se usa dentro de un stack de código inicializado por un Special:MyLanguage/On Collision With Do bloquear.