Delete Everyone/es: Difference between revisions
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<section begin=image/>[[File:EliminarTodos.png|alt=Eliminar Todos Bloques|thumb]]<section end=image/> | <section begin=image/>[[File:EliminarTodos.png|alt=Eliminar Todos Bloques|thumb]]<section end=image/> | ||
<section begin=name/>'''<code>eliminar todos</code>'''<section end=name/> is a [[Special:MyLanguage/Code Block|code block]] part of the [[Special:MyLanguage/Agents|agentes]] drawer. | <section begin=name/>'''<code>eliminar todos</code>'''<section end=name/> is a [[Special:MyLanguage/Code Block|code block]] part of the [[Special:MyLanguage/Agents|agentes]] drawer. | ||
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<section begin=name/>'''<code>delete everyone</code>'''<section end=name/> is a [[Special:MyLanguage/Code Block|code block]] part of the [[Special:MyLanguage/Agent|agents]] drawer. | |||
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<span id="Usage"></span> | <span id="Usage"></span> | ||
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<code>(in reference to every agent)Eliminar a todos</code> | <code>(in reference to every agent)Eliminar a todos</code> | ||
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==Example== | |||
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[[File:delete_everyone_example.gif|alt=Delete Everyone example gif|thumb]] | |||
[[File:create_example.png|alt=Delete Everyone example code|thumb]] | |||
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Each time that setup is pressed, The World deletes all other agents. This ensures that each time a new set of agents is created, the population does not continue to increase. Using the delete everyone block enables the ‘setup’ button replicate the behavior of a project loaded for the first time. | |||
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<span id="Nuances"></span> | <span id="Nuances"></span> |
Latest revision as of 15:27, 16 August 2023
eliminar todos
is a code block part of the agentes drawer.
delete everyone
is a code block part of the agents drawer.
Uso
eliminar todos
is used to delete all agentes from Spaceland.
Sintaxis
(in reference to every agent)Eliminar a todos
Example
Each time that setup is pressed, The World deletes all other agents. This ensures that each time a new set of agents is created, the population does not continue to increase. Using the delete everyone block enables the ‘setup’ button replicate the behavior of a project loaded for the first time.
Para tener en cuenta
Code may be placed after this block as this block can be used to delete all agents under the world tab.