Sound: Difference between revisions

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<section begin="image"/>[[File:sound.png|alt=The Sound Block|thumb]]<section end="image"/><p id="tooltip">Returns the sound selected from the dropdown menu.</p>
==Usage== <!--T:3-->
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Returns the selected sound. You can upload or record your own sounds, or select one from a library of pre-loaded sounds.
==Syntax== <!--T:5-->
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Inputs in this block:
#a sound from the dropdown menu
==Example== <!--T:7-->
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[[File:sound_example.gif|alt=Sound example gif|thumb]]
[[File:sound_example.png|alt=Sound example code|thumb]]
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The image above is from a predator-prey simulation where a dog agent hunts many smaller cat agents. [[Special:MyLanguage/On Collision With Do|On collision with]] a dog, the cat agents will [[Special:MyLanguage/Play Sound|play]] an audio recording of a cat meowing.
==Related Blocks== <!--T:10-->
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*[[Special:MyLanguage/Play Sound|Play Sound]]
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[[Category:Sound]]
[[Category:Sound]]
[[Category:Code Block]]
[[Category:Code Block]]


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Latest revision as of 19:02, 14 August 2023

Other languages:
The Sound Block

Returns the sound selected from the dropdown menu.

Usage

Returns the selected sound. You can upload or record your own sounds, or select one from a library of pre-loaded sounds.

Syntax

Inputs in this block:

  1. a sound from the dropdown menu

Example

The image above is from a predator-prey simulation where a dog agent hunts many smaller cat agents. On collision with a dog, the cat agents will play an audio recording of a cat meowing.

Related Blocks