Agent: Difference between revisions
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Agents are the backbone of StarLogo Nova. Agents are the objects commonly seen moving around [[SpaceLand]]. Different types of agents are refereed to as "breeds". A specific individual part part of breed is called an "instance". | Agents are the backbone of StarLogo Nova. Agents are the objects commonly seen moving around [[SpaceLand]]. Different types of agents are refereed to as "breeds". A specific individual part part of breed is called an "instance". | ||
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Custom traits can be created for each breed. Custom traits can be used to track values per instance. | Custom traits can be created for each breed. Custom traits can be used to track values per instance. | ||
[[Category:Technical]] | [[Category:Technical]] | ||
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Latest revision as of 14:24, 16 March 2023
Agents are the backbone of StarLogo Nova. Agents are the objects commonly seen moving around SpaceLand. Different types of agents are refereed to as "breeds". A specific individual part part of breed is called an "instance".
Creation & Deletion
Agents are created using code blocks such as:
Agents can be deleting using blocks such as:
Code Execution
Agents execute code blocks under their specified tab in the workspace. The code written under the tab can be thought of a set of instructions each agent makes a copy of and follows individually.
Traits
All Agents have a set of traits. Traits are variables that are individual to each instance of an agent. Each time a agent is created, it also copies the default values for traits and stores it's own version of the variables.
Agents have the following built-in traits:
- id
- a unique number given to each instance (cannot manually be set)
- breed
- the type of agent
- x
- y
- z
- heading
- color
- shape
- size
Custom traits can be created for each breed. Custom traits can be used to track values per instance.