Me: Difference between revisions

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(updates from Blockument)
(Marked this version for translation)
 
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<code>(in reference to itself) me</code>
<code>(in reference to itself) me</code>


==Example==
==Example== <!--T:9-->


<!--T:10-->
[[File:me_example.gif|alt=Me example gif|thumb]]
[[File:me_example.gif|alt=Me example gif|thumb]]
[[File:me_example.png|alt=Me example code|thumb]]
[[File:me_example.png|alt=Me example code|thumb]]


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This is a model of a salt precipitating out of a solution. When the ‘K’ agent collides with the ‘Cl’ agent, both agents are deleted and a new ‘Salt’ agent is created.
This is a model of a salt precipitating out of a solution. When the ‘K’ agent collides with the ‘Cl’ agent, both agents are deleted and a new ‘Salt’ agent is created.


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==Related Blocks== <!--T:4-->
==Related Blocks== <!--T:4-->


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<strong>Note:</strong> Using the me block inside the delete agent block produces the same behavior as using a delete block.
<strong>Note:</strong> Using the me block inside the delete agent block produces the same behavior as using a delete block.



Latest revision as of 18:20, 11 August 2023

Other languages:
The Delete Everyone Block

Refers to the agent executing the code.

me is a code block part of the agents drawer.

Usage

me is used to refer to the agent executing the code. This block is often used as a socket in other blocks, such as delete agent [_].

Syntax

(in reference to itself) me

Example

Me example gif
Me example code

This is a model of a salt precipitating out of a solution. When the ‘K’ agent collides with the ‘Cl’ agent, both agents are deleted and a new ‘Salt’ agent is created.

Nuances

Related Blocks

Note: Using the me block inside the delete agent block produces the same behavior as using a delete block.

Relevant Video Resources

Relevant Activities