Set Clock To: Difference between revisions

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(Created page with "<section begin=image/> <section end=image/> <section begin="name" />'''<code>set clock to[_]</code>'''<section end="name" /> is a code block part of the Environment drawer. == Usage== <p id="tooltip"><code>stamp [_]</code> causes the agent to draw a circle on the terrain in the agent's current position, with size corresponding to the size of the agent.</p> ===Syntax=== <code>stamp [Textbox: Color]</code> ==Common Uses== This is used to change the col...")
 
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== Usage==
== Usage==
<p id="tooltip"><code>stamp [_]</code> causes the [[agent]] to draw a circle on the [[terrain]] in the agent's current position, with size corresponding to the size of the agent.</p>
<p id="tooltip"><code>set clock to [_]</code> sets the value of clock to some number. Typically, when you reset the clock, you want to start it at 0.</p>


===Syntax===
===Syntax===


<code>stamp [Textbox: Color]</code>
<code>set clock to [Textbox: Number]</code>


==Common Uses==
==Common Uses==
This is used to change the color of the terrain. Changing the color of all the terrain would require creating one large agent of size 200 and then stamping a certain color.  
This is commonly used to reset the clock, which is helpful for each time you run a simulation.


==Nuances==
==Nuances==


==Related Blocks==
==Related Blocks==
*<code>[[Stamp Grid|stamp grid [_]]]</code>
*<code>[[Clock|clock]]</code>
[[Category:Environment]]
[[Category:Environment]]
[[Category:Code Block]]
[[Category:Code Block]]

Revision as of 10:30, 30 November 2022


set clock to[_] is a code block part of the Environment drawer.

Usage

set clock to [_] sets the value of clock to some number. Typically, when you reset the clock, you want to start it at 0.

Syntax

set clock to [Textbox: Number]

Common Uses

This is commonly used to reset the clock, which is helpful for each time you run a simulation.

Nuances

Related Blocks