Collidee: Difference between revisions
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<section begin="image"/>[[File:Collidee Block.png|alt=The collidee block|thumb]]<section end="image"/><p id="tooltip">Refers to the agent currently colliding with the "owner" of the block. (Only works inside an on collision with block)</p> | <section begin="image"/>[[File:Collidee Block.png|alt=The collidee block|thumb]]<section end="image"/><p id="tooltip">Refers to the agent currently colliding with the "owner" of the block. (Only works inside an on collision with block)</p> | ||
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<section begin="name" />'''{{Block|collidee}}'''<section end="name" /> is a [[code block]] part of the [[Detection]] drawer. | <section begin="name" />'''{{Block|collidee}}'''<section end="name" /> is a [[code block]] part of the [[Detection]] drawer. | ||
Revision as of 18:08, 8 August 2023
Refers to the agent currently colliding with the "owner" of the block. (Only works inside an on collision with block)
collidee
is a code block part of the Detection drawer.
Usage
collidee
is used to refer to the agent that has been collided with when used inside a on collision with [▼] do
stack of code.
This block is used as a socket in other blocks, such as delete agent [_]
.
Syntax
collidee
Nuances
collidee
only has significance when used inside a stack of code initialized by a on collision with [▼] do
block.