Collidee: Difference between revisions

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<section begin="name" /><p id="tooltip">Refers to the agent currently colliding with the "owner" of the block. (Only works inside an on collision with block)</p>
<section begin="name" /><p id="tooltip">Refers to the agent currently colliding with the "owner" of the block. (Only works inside an on collision with block)</p>


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'''{{Block|collidee}}'''<section end="name" /> is a [[code block]] part of the [[Detection]] drawer.
'''{{Block|collidee}}'''<section end="name" /> is a [[code block]] part of the [[Detection]] drawer.


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==Usage==
==Usage==
{{Block|collidee}} is used to refer to the [[agent]] that has been collided with when used inside a {{Block|On Collision With Do|on collision with [▼] do}} [[stack]] of code.
{{Block|collidee}} is used to refer to the [[agent]] that has been collided with when used inside a {{Block|On Collision With Do|on collision with [▼] do}} [[stack]] of code.

Revision as of 14:33, 8 August 2023

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The collidee block

Refers to the agent currently colliding with the "owner" of the block. (Only works inside an on collision with block)

collidee is a code block part of the Detection drawer.

Usage

collidee is used to refer to the agent that has been collided with when used inside a on collision with [▼] do stack of code. This block is used as a socket in other blocks, such as delete agent [_].

Syntax

collidee

Nuances

collidee only has significance when used inside a stack of code initialized by a on collision with [▼] do block.

Related Blocks

Relevant Activities