Clock: Difference between revisions

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[[File:Clock.png|alt=Clock|thumb]]
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<section begin="name" />'''<code>clock</code>'''<section end="name" /> is a [[code block]] part of the [[Environment]] drawer.
<section begin="name" />'''<code>clock</code>'''<section end="name" /> is a [[code block]] part of the [[Environment]] drawer.


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== Usage==
== Usage==
<p><code>clock</code> refers to the value of the clock, measured in “ticks”. This value increments by 1 after each iteration of the code. The speed that the clock increments is determined by the value of the engine speed slider. A slider value of n makes the clock tick n times per second. The clock starts at zero when the program is initiated.</p>
<p><code>clock</code> refers to the value of the clock, measured in “ticks”. This value increments by 1 after each iteration of the code. The speed that the clock increments is determined by the value of the engine speed slider. A slider value of n makes the clock tick n times per second. The clock starts at zero when the program is initiated.</p>


===Syntax===
===Syntax=== <!--T:3-->


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<code>[Textbox Insert] clock</code>
<code>[Textbox Insert] clock</code>


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==Common Uses==
==Common Uses==
Mainly used to simulate the passing of time in simulations, and to prompt certain actions to take place during certain points in time.
Mainly used to simulate the passing of time in simulations, and to prompt certain actions to take place during certain points in time.


==Nuances==
==Nuances== <!--T:6-->


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==Related Blocks==
==Related Blocks==
*<code>[[Set Clock To|set clock to [_]]]</code>
*<code>[[Set Clock To|set clock to [_]]]</code>

Revision as of 14:48, 27 June 2023

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Clock

clock is a code block part of the Environment drawer.

Usage

clock refers to the value of the clock, measured in “ticks”. This value increments by 1 after each iteration of the code. The speed that the clock increments is determined by the value of the engine speed slider. A slider value of n makes the clock tick n times per second. The clock starts at zero when the program is initiated.

Syntax

[Textbox Insert] clock

Common Uses

Mainly used to simulate the passing of time in simulations, and to prompt certain actions to take place during certain points in time.

Nuances

Related Blocks